No Permadeath during Levels 1 and 2
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During Levels 1 and 2, characters cannot be permanently killed.
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A character who fails their death saving throws remains unconscious for 1d4 hours before regaining consciousness with 1 hit point.
- Healing magic restores hit points as usual, but characters do not regain consciousness until the full 1d4 hours has passed.
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In the event of a TPK, enemies will likely take one or more of the following actions:
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Strip the PCs of their useful gear.
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Leave the PCs for dead.
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Capture the PCs as prisoners.
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